
#Quiver of ehlonna full#
The wiki page for the EGI has a list of sources, full product names, abbreviations, and a link to the full, downloadable index. The Index is based on previous work of Jason Zavoda through '08, and his work as continued and updated by Eric Johnson, Richard DiIoia, Jason "PupickDad" Jacobson, a French fan group, and numerous other fans over the years.
Redman, Rich, Skip Williams, and James Wyatt. " The Deities and Demigods of the World of Greyhawk." Dragon #68. Grubb, Jeff, Bruce Cordell, and David Noonan. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Children take part in the more innocent ones.Īrtifacts and associated magic items Her ceremonies take place in the forest where possible and involve the various aspects of fertility. Typical prayers to Ehlonna feature at least two references to positive aspects of the forest. Temples to Ehlonna are usually camouflaged lodges in sylvan settings, although small shrines often exist in villages.Įhlonna's services involve vessels of horn and wood, the playing of pipes and flutes, and various herbs. Clerics of Ehlonna often carry the seeds of their chosen plant with them on journeys. She must see to it that her species flourishes and that its properties are respected by common folk. Clerics of Ehlonna wear pale green robes.Įach cleric of Ehlonna chooses a species of plant as her special ward. Her favored weapons are the longbow and the longsword. She is among the deities worshipped in Hardby.įor clerics of Ehlonna/Ehlenestra, her domains include Animal, Celerity, Good, Plant, Purification, and Sun. Cramer, Dieties and Demigods (2002)Įhlonna's worship is centered in the area from the Wild Coast to the Ulek States, and from the Kron Hills to the sea. Ehlonna and Mielikki have the power to make other alterations to magic within their realm, if they so desire.Įhlonna's holy symbol, art by D. The grove is not far from Skerrit's realm centaur petitioners are found in Ehlonna's realm and unicorns in Skerrit's.Īll spells cast by rangers within the Grove of the Unicorns are enhanced, and all spells that create food or water are exceptionally bountiful. In addition, there are herds of bariaurs in Ehlonna's service. True to its name, the grove attracts groups of unicorns. The thinking creatures of the Beastlands adore Ehlonna, ensuring that she is often aware of occurrences that happen far from her domain. Those who reside within the borders of Ehlonna's realm live in peace with the trees and animals, and they are similarly left alone by the wild creatures. The lowest branches of the trees are hundreds of feet in the air, such that those with wings can fly through Ehlonna's cathedral without difficulty. The grove sits at the base of a cluster of great sequoias that form a natural cathedral for those beneath the canopy. She is served by a planetar named Novalee.ĭeep within the Beastlands layer of Krigala is the Grove of the Unicorns, a realm she shares with the like-minded goddess Mielikki. She is friendly with the Seldarine and most good-aligned deities and allied with Atroa.
She is an enemy of Karaan, who represents nature's dark side. Where the neutral good Ehlonna advocates the beauty and goodness of unspoiled nature, the true neutral Obad-Hai sees nature as brutal and uncompromising. Her human aspect has special powers over horses, while as Ehlenestra she has similar command over unicorns.Įhlonna has an intense rivalry with Obad-Hai. She carries a longbow that always hits its target.
Her garments may be the practical garb of a ranger or the rich gown of an elven princess. Her eyes are deep blue or startling violet. When in human form, Ehlonna appears as a dark-haired human woman, but as Ehlenestra, she appears as a golden-haired elven maiden. Ehlonna is variously depicted as an elven or human woman, and often associates with unicorns and other sylvan creatures.